I finally finished my greybox and FPS game last weekend, well, I say finished... I did as much as I could until I couldn't take my computer lagging so much, hopefully soon that will change. I predict that I'm going to fail both of these assessments but I'm okay with that, I can redo the classes next trimester.
I'm glad I'm artistic because if I wasn't I don't know what I would do to keep my mind busy. I want to hopefully become a concept artist one day so I wonder if taking a course in games design was a good idea. I suppose I want to have something to fall back on if the concept design thing doesn't work out. I have my future planned out, I can see where I want to be in five or so years. But I know it's not going to be like that, life plans never work out the way you want them to, too many variables.
Not much longer to go now, just five more weeks until the trimester is over. It's been very rough this tri, I just want it to end. That doesn't mean that I'm going to give up on my assessments however, I still have aspects to design for my team assessment as well as a portfolio to design, which includes messaging at least two people within the industry and getting a replies back. I also have to do another game for scripting and polish my level, I'm not sure how they will go considering the technology I have to work with, no matter.
Just a few years of studying then I'll see if I can't get a job in the industry here in Brisbane to earn a bit of experience and renown (and money of course) before moving to the UK. That's my plan, and I'm terrified of it not working out...
Monday, 28 July 2014
Tuesday, 22 July 2014
Depressing Thoughts
I found out today that I failed my first two assignments... Then I spent the rest of the day and night drinking and feeling depressed, like I can't do anything right and that I will never achieve my goals and dreams.
I've also noticed that when I'm depressed I can't think straight, everything I end up thinking about is either irrelevant or not important. But what exactly is "important"? We live our lives day after day trying to achieve these goals and dreams and for what? We all end up dead and with nothing in the end so why should I continue trying to achieve my life goals? Knowing me I'm just going to keep on living my life day in and day out pushing myself to reach the end of a pointless goal because I am too scared to commit suicide and have nothing better to do...
Please excuse the pitiful state of this post as I am currently drunk and miserable over the fact that I have failed my first two assignments at uni... I can't imagine what I would be like if I failed the entire course.
Oh well.
I've also noticed that when I'm depressed I can't think straight, everything I end up thinking about is either irrelevant or not important. But what exactly is "important"? We live our lives day after day trying to achieve these goals and dreams and for what? We all end up dead and with nothing in the end so why should I continue trying to achieve my life goals? Knowing me I'm just going to keep on living my life day in and day out pushing myself to reach the end of a pointless goal because I am too scared to commit suicide and have nothing better to do...
Please excuse the pitiful state of this post as I am currently drunk and miserable over the fact that I have failed my first two assignments at uni... I can't imagine what I would be like if I failed the entire course.
Oh well.
Sunday, 20 July 2014
A Little Extra
Here is a couple of quick concepts I did for the pitch of my group assignment, I'd love feedback for all artwork that I post in my blogs so feel free to criticize :)
Progress and Opening Up
I FINALLY completed the movement sprites for the ninja character for my group assignment... about bloody time!
I'm quite proud of my sprites considering it has been years since I last did a sprite sheet, but it shouldn't have taken me a week to do. No matter, it's done and that's all that matters. So now that that's out of the way I can move on to my next few tasks and that's my grey box and FPS game. I spent this weekend, or at least some of it, studying C# programming so I can hopefully get a better grasp on my FPS assignment, needless to say most of my time was wasted due to procrastination... again.
I have one day left on my study week and I intend to make the most out of that day by starting on my grey box and creating all the assets required for my FPS. Of course plans rarely work out for me so tomorrow might not be as productive as I imagine.
Something that I keep forgetting to start on is my portfolio assignment which is also due in at the end of the week... This is something that I really want to do but at the same time it is the most nerve racking for me because I need to get in touch with someone in the gaming industry and have them reply to my message. I would love to talk to someone within the industry, like a concept artist maybe, but I can be quite anti-social.
Actually I've been thinking it over lately and I realize that I might not be as anti-social as I think I am, I just tend to over think things a lot of the time. But none the less it is still an issue that is causing my social life to be rather empty. I need to start pushing myself to talk to people and not worry so much about what they think of me. It's time to stop being so closed off and start showing the real me.
I've actually been doing this for the past week, believe it or not, via Twitter. I thought what is the best way to speak up and start letting people into my life? I had two ideas for this question; Twitter and blogs, so now I have both :)
Rowan Patman @ Rye_Industry, tweet me some time n__n
... is that the right frays, "tweet me"?
I'm quite proud of my sprites considering it has been years since I last did a sprite sheet, but it shouldn't have taken me a week to do. No matter, it's done and that's all that matters. So now that that's out of the way I can move on to my next few tasks and that's my grey box and FPS game. I spent this weekend, or at least some of it, studying C# programming so I can hopefully get a better grasp on my FPS assignment, needless to say most of my time was wasted due to procrastination... again.
I have one day left on my study week and I intend to make the most out of that day by starting on my grey box and creating all the assets required for my FPS. Of course plans rarely work out for me so tomorrow might not be as productive as I imagine.
Something that I keep forgetting to start on is my portfolio assignment which is also due in at the end of the week... This is something that I really want to do but at the same time it is the most nerve racking for me because I need to get in touch with someone in the gaming industry and have them reply to my message. I would love to talk to someone within the industry, like a concept artist maybe, but I can be quite anti-social.
Actually I've been thinking it over lately and I realize that I might not be as anti-social as I think I am, I just tend to over think things a lot of the time. But none the less it is still an issue that is causing my social life to be rather empty. I need to start pushing myself to talk to people and not worry so much about what they think of me. It's time to stop being so closed off and start showing the real me.
I've actually been doing this for the past week, believe it or not, via Twitter. I thought what is the best way to speak up and start letting people into my life? I had two ideas for this question; Twitter and blogs, so now I have both :)
Rowan Patman @ Rye_Industry, tweet me some time n__n
... is that the right frays, "tweet me"?
Thursday, 17 July 2014
Unproductive Week...
For the past week I've been having problems dealing with procrastination. Before the end of next week I need to create a grey box for a level, a 3D FPS, all the animations for a player character sprite and a portfolio, but for some reason when I go to work on one of these things I end up getting distracted by games, movies, YouTube, etc. I also need to get in touch with a peer who is currently working in the gaming industry which, as surprising as it is for someone as anti-social as me, I really want to do and think it would be pretty cool to know what every day life is like working in the industry. It's already Thursday and the only thing I have completed is the stationary position, rough draft of the running, and outline for the jumping sprite of the player character, this is about an afternoons work to me but it has taken me 5 days! I'm really stressed out by this and need some serious help on how to deal with procrastination. I see a lot of sleepless nights in my future...
Friday, 11 July 2014
In the beginning...
Okay so this is my first ever personal blog (queue celebratory fireworks!) and I'm not entirely sure if I want to keep it formal or give it a more personal taste, I suppose it will evolve as time progresses. I will admit that I am a little bit scared of starting a blog as I have been highly anti-social for most of my life. Not entirely sure what there is to be afraid of, maybe I'm just worried that I want finish what I am starting. But enough of that, onto introductions!
My name is Rowan Patman but I prefer to be known as Rye. I am a 19 year old student studying games design at Qantm college, Brisbane Australia. I love to draw and create digital art and although I've been paid for my services before, I am not a professional concept artist... yet. I like games, music, movies, food, art, anime, manga and any form of comic and concept art. I dislike stupidity especially in myself, which is one of the reasons why I have been an anti-social shut in for most of my teenage years. I think that should cover who I am for now.
I'm not entirely sure what it is I am trying to achieve from creating this blog but for now I'm going with "it's a way to try and force myself to get out there and tell the world who I am and what I can do" theme... actually, that's exactly what this blog is, so much for not knowing why I'm doing this. At the moment I just want to post my future art and work from uni but I might add my thoughts, dreams and what I did for the week in the future. Not sure if you're reading this and have noticed this by now but I'm not very skilled in writing, just saying.
Not bad for an introduction I think, still don't know where this blog is going though. If there is anyone reading this for reasons that are beyond me then I would love some criticism and some points on how to create a descent blog.
n__n
My name is Rowan Patman but I prefer to be known as Rye. I am a 19 year old student studying games design at Qantm college, Brisbane Australia. I love to draw and create digital art and although I've been paid for my services before, I am not a professional concept artist... yet. I like games, music, movies, food, art, anime, manga and any form of comic and concept art. I dislike stupidity especially in myself, which is one of the reasons why I have been an anti-social shut in for most of my teenage years. I think that should cover who I am for now.
I'm not entirely sure what it is I am trying to achieve from creating this blog but for now I'm going with "it's a way to try and force myself to get out there and tell the world who I am and what I can do" theme... actually, that's exactly what this blog is, so much for not knowing why I'm doing this. At the moment I just want to post my future art and work from uni but I might add my thoughts, dreams and what I did for the week in the future. Not sure if you're reading this and have noticed this by now but I'm not very skilled in writing, just saying.
Not bad for an introduction I think, still don't know where this blog is going though. If there is anyone reading this for reasons that are beyond me then I would love some criticism and some points on how to create a descent blog.
n__n
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